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  3. #Mobile Industry Overview
3 August 2022 Apptica Analytics

The Highest-Grossing Mobile Games on iOS & Android: Q2 2022

Do you know who rules the mobile game market today? Read the new report by Apptica to find out which titles became the leaders in revenue in the second quarter of 2022!

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  • #Apptica Analytics
  • #Mobile Games
  • #Mobile Industry Overview
2 May 2022 Mobile Industry Overview

What’s New, Mobile World? | April Digest

Let's sum up the results of April to identify current trends in mobile gaming and see what’s new with the mobile industry leaders.

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  • #Mobile Industry Overview
  • #Mobile Games
  • #Releases
7 April 2022 Mobile Industry Overview

What’s New, Mobile World? | March Digest

Welcome to the first monthly news digest by Apptica! In these series, we are going to compile the most significant news from the mobile industry.

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  • #Mobile Industry Overview
  • #Mobile Games
  • #Releases
19 January 2022 Apptica Analytics

Health & Fitness apps in a rapidly changing environment: new report by Apptica

Learn more about Health and Fitness applications in our latest report!

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  • #Apptica Analytics
  • #Mobile Industry Overview
  • #Market Trends
1 November 2021 Market Trends

How Squid Game blew up mobile game stores: the numbers, plots and leaders

This September Netflix released Squid Game series which became its most watched show ever. Within a month, App Store and Google Play were replenished with thousands of Squid Game inspired apps. Let’s find out more about mobile games that continue to move the world leaders out of the top charts.

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  • #Market Trends
  • #Mobile Games
  • #Mobile Industry Overview
7 September 2021 Apptica Analytics

Hype, rooms and invitations: why Clubhouse app is losing the game

After more than a year of existing Clubhouse changed its logo and renounced its invitation system. Seems like developers want their project to reborn – or at least gain some new active users. But,

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  • #Apptica Analytics
  • #Clubhouse
  • #Mobile Industry Overview
27 August 2020 Mobile Industry Overview

An ultimate list of the PR sources for mobile game developers

The market of mobile apps is considered to exceed 6 Million apps on the App Store and Google Play. In such a crowded marketplace, it's crucial to stand out from the competitors, find

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  • #Mobile Industry Overview
  • #Mobile Games
2 June 2020 Market Trends

General trends driving app growth in 2020

It’s no secret that mobile is one of the biggest platforms in the world and people are spending more and more time on their mobiles, and less time on traditional devices than

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  • #Market Trends
  • #Mobile Industry Overview
21 April 2020 Market Trends

Apps that make your life better while you're staying home

Self-isolation may be a stressful time for all of us. Read which apps can not only help you handle the lockdown but also learn new skills. All the application below can be downloaded

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  • #Market Trends
  • #Mobile Industry Overview
7 April 2020 Market Trends

5 ways to buoy your mobile business during the pandemic

Today, amid the coronavirus pandemic, we're all having the hard times. Unlike many other businesses, the mobile field hasn't been suffered that much and, for the most part, has been able to maintain

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  • #Market Trends
  • #Mobile Industry Overview
24 March 2020 Market Trends

4 steps to launch your game in China

Entering the Chinese mobile market is a fantastic opportunity for game and app developers and distributors. Half of China plays mobile games, according to a report by QuestMobile. China’s domestic game market

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  • #Market Trends
  • #Mobile Games
  • #Mobile Industry Overview
25 February 2020 Market Trends

5 Best Health&Fitness apps of the upcoming Spring

Spring is the perfect time to refresh, get back into shape, and get a recovery from the long, cold, and (sometimes) depressive winter time. I bet, at the end of February, some of

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  • #Market Trends
  • #Mobile Industry Overview
12 February 2020 Mobile Industry Overview

How Coronavirus infected mobile stores

This January, China and then the world have faced a harsh coronavirus outbreak. For February 10, 40 554 cases of the disease were recorded, 910 people died. These are tragic events that have

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  • #Mobile Industry Overview
  • #Market Trends
3 February 2020 Market Trends

Minecraft is not the #1 paid app anymore. Reason? Coronavirus.

Plague Inc. outranks the all-time leader Minecraft to become the Top Paid App on App Store, US. Minecraft, which was the best paid app on the App Store for several years, gave way

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  • #Market Trends
  • #Mobile Games
  • #Mobile Industry Overview
17 December 2019 Mobile Events

Best mobile gaming events in 2020

Every year games professionals and lovers are looking for events to attend and 2020 is no different. Here is a list of the conferences that you must attend in 2020. The best gaming

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  • #Mobile Events
  • #Mobile Industry Overview
19 November 2019 Market Trends

Playrix annual revenue from in-app purchases is estimated to overcome $1 billion in 2019

The company behind six successful free-to-play mobile games will earn more than a billion dollars by the end of this year. The numbers are reported by Apptica - App Analytics Platform. According to

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  • #Market Trends
  • #Mobile Industry Overview
  • #Playrix
6 September 2019 Market Trends

Copycatting in mobile games: does it really worth the effort?

The problem of copying has probably existed since the very first occurrence of creativity - in every industry there always are people willing to get rich quick and not to make much effort.

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  • #Market Trends
  • #Mobile Industry Overview
15 March 2019 Top Charts

Apptica's overview of best time management tools in 2019

How many times did you look back to the past weekend or work day with the thought being that you haven’t even done half of what you planned? You wish you are

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  • #Top Charts
  • #Mobile Industry Overview
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